Pretty simple concept. You're a virus, and you can mutate, acquiring and shedding characteristics of transmissibility, lethality, and visibility. You need to spread to get a toehold on every continent before the world community closes the borders. Choose your attributes carefully -- become too lethal, too quickly, and you'll fall victim to a quarantine! You win by eradicating mankind.
Not terribly realistic, of course, but realistic enough to be a little scary. I think in fact the game's logic underestimates how rapidly a highly infectious disease would spread worldwide (SARS, anyone?) and overestimates how effective "closing borders" would be. Fortunately, the lethality component also is overstated, but then, what fun is it being a virus if you don't get to depopulate the globe?
Via Richard S Matthews.
11 February 2008
Posted by shadowfax at 10:53 PM